Showing posts with label Procrastination. Show all posts
Showing posts with label Procrastination. Show all posts

Monday, November 7, 2011

DON'T BREAK THE CHAIN



Thanks to Norb for the great suggestion (and article) about working every day.
I think this is a great approach for the long term, so I'm using the calendar to make sure I'm working every day.

My current days are filled with lots of other work in addition to Fathoms. So I'm making my requirements for counting a day of work as - at least one hour of animation.

I'm only two days in, so, no major hurdles yet. My first milestone is 30 days...I know there's a ton of stuff coming up that will limit my working time, so, it's going to be a fun challenge!

Friday, October 7, 2011

FWD: DEFEATING THE ENEMY WITHIN

From many, one


"We ALL have something we're trying to accomplish that lies outside the realm of basic human survival... whether it be some personal project or accomplishment... to get it DONE we've got to fight with and DEFEAT ourselves...

What will you do? Who/what do you want to become? Are you willing to fight for it?

How long/hard are you willing to fight?"

 ~MDOTSTRANGE from Defeating the enemy within

Tuesday, August 16, 2011

SHOW UP, EVERY DAY




I Just finished watching Zombie girl on Netflix streaming. Watch it, it's good stuff.

A great takeaway from the documentary:

"You're not a filmmaker until you finish the film"

F*** the quality. F*** the doubt. F*** the possibilities of making it better. F*** the new and better ideas you have while your doubt is screaming at you to do something else....anything else. F*** it all.

Just make it. Set some constraints, and do it!

If this is something you will continue doing, you will get better, but, if you don't complete it, it's not art. It's not anything.

Now, I'm not saying leap blindly into a busy intersection. Use your wits, your human instincts to survive. Rely on those things, and just make the best s*** you can.

In summary:
Show up, every day.

Friday, January 14, 2011

SIDE NOTE - ANATOMY IN MOTION



This is maybe seemingly unrelated, but, it is highly related. Because I'm a very small army.

I finally completed Anatomy in Motion, for the iPhone and iPad. I submitted it last night (Sunday, Jan 9, 2011). I started this project about a year and a half ago with my girlfriend, (who is awesome, by the way).

I delivered about a week behind schedule, but, it's delivered, and now I can finally move on to Fathoms.

This next week is for planning my whole schedule for Fathoms which involves finding a really useful and flexible scheduling program to help me keep on task. I'm thinking of it as my virtual producer......so it needs to be really smart.

I'm also working with my awesome voice talent on getting the dialogue together...more on that soon!

I've got a lot going on this year, and I'm going to try to hit a September deadline for the Sundance festival if I can...it's probably unrealistic, but I'm hoping aggressive scheduling might make it possible. If it's not ready to ship by then, it's not, but, I'm going to do the best I can to hit that milestone!

Keep on swimming